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Warhammer Invasion: Rising Dawn Battle Pack

Warhammer Invasion: Rising Dawn Battle Pack

[FFG WHC29]

The first Battle Pack in The Bloodquest Cycle for Warhammer: Invasion The Card Game, Rising Dawn gives players exciting new reasons to play and attempt quests. Its 60 new cards (3 copies each of 20 different cards) shake the balance of power between the races of the Old World and open new strategies.

The High Elves gain inspiration from a powerful legend, Dwarfs gain strength from the fires of their ancient grudges, Orc hordes rise in unending waves, knights of the Empire ride to defend its borders, the Dark Elves profit from their opponents' suffering, and the warriors of Chaos strew devastation in their wake.

Across the field of battle, armies mass, ready to make war in the Rising Dawn, a gamechanging Battle Pack for Warhammer: Invasion The Card Game.

This is not a stand-alone deck. A Warhammer: Invasion The Card Game core set is required to play.


Dust Warfare Core Rulebook

Dust Warfare Core Rulebook

[FFG DWF01]

In the year 1947, World War II still rages through the alternate 1940s reality and furious tabletop miniatures action of Dust Warfare. Players control heroes, squads, and fearsome combat walkers as they battle for the fate of the world. Designed by renowned miniatures guru Andy Chambers, the Dust Warfare: Core Rulebook integrates dynamic and engaging new game design with the stunning models from Dust Tactics.

Dust Warfare players build armies from the exact same set of miniatures as Dust Tactics. As both games go forward, they will continue to draw from the same wealth of fantastically detailed miniatures.


Space Hulk: Death Angel - Deathwing Space Marine Pack

Space Hulk: Death Angel - Deathwing Space Marine Pack

[FFG OSL14]

The Deathwing Space Marine Pack, a Print on Demand expansion for Space Hulk: Death Angel – The Card Game, includes an alternate set of Space Marines to replace the ones from the Death Angel base game. By simply switching out a number of your base game combat teams, you can bring new strategic options to your fight against the vile Genestealers!

Deathwing Space Marine Pack includes:
• 12 Deathwing Space Marine Cards
• 18 Deathwing Action Cards
• 6 Deathwing Team Cards

Note: Due to variations in the printing process, cards from Print on Demand expansions will be subtly different in appearance and texture from base game cards.


Warhammer Invasion: The Fourth Waystone Battle Pack

Warhammer Invasion: The Fourth Waystone Battle Pack

[FFG WHC13]

Sources of purity, the waystones help maintain the Winds of Magic. If they can be corrupted, the Dark Elves will strike at the powers that have continued the stalemate between themselves and the High Elves.

The Fourth Waystone is the latest in the Enemy Cycle of linked expansions for Warhammer: Invasion, a card game of intense warfare, clever kingdom management, and epic questing. This 60 card pack contains 20 different never-before-seen cards designed to augment existing decks and add variety to the Warhammer: Invasion metagame.

In this exciting fifth entry in The Enemy Cycle, the High Elves and Dark Elves contend with each other over control of the waystones through units like Disciple of Malekith and White Tower Aspirant. In addition, the arsenals of Chaos and Orcs deepen with Tainted Well and High Mountain Troll. The Empire and Dwarfs strengthen their forces with the Hero Duregan Thorgrimson and the Bright Wizard Acolyte.

With compelling new deckbuilding options for each faction, The Fourth Waystone is an invaluable enhancement for any Warhammer: Invasion deck.


Warhammer Invasion: The Silent Forge Battle Pack

Warhammer Invasion: The Silent Forge Battle Pack

[FFG WHC11]

The Silent Forge is the third Battle Pack in The Enemy Cycle for Warhammer: Invasion The Card Game.

Including powerful neutral cards like The Marauding Giant and Battle Pilgrims, as well as formidable new units for all six factions, The Silent Forge is a must-have for fans of the kingdoms, quests, and epic battles of Warhammer: Invasion!

What's more, The Silent Forge includes a short story by J.R. Godwin, helpful for immersing fans and newcomers alike into the grim and perilous setting of Warhammer's Old World. New information has led an intrepid band of High Elves to one of the Dark Elves' secret forges. Now they have the chance to eliminate the source of some of the most powerful weapons of their long hated rivals.


Warhammer Invasion: The Burning of Derricksburg Battle Pack

Warhammer Invasion: The Burning of Derricksburg Battle Pack

[FFG WHC09]

The Burning of Derricksburg is the first Battle Pack installment of The Enemy Cycle, exploring the seething hostility between factions as the Dwarfs face off against the Orcs, the Empire takes on the forces of Chaos.

The Burning of Derricksburg is a 60-card pack that contains 20 different never-before-seen cards designed to augment existing decks and add variety to the Warhammer: Invasion metagame. It utilizes the new collation format, so fans can receive three copies each of all twenty cards in one convenient purchase!


Warhammer Invasion: Arcane Fire Battle Pack

Warhammer Invasion: Arcane Fire Battle Pack

[FFG WHC07]

Ancient sorceries and epic spells rock the battlefield as the battle between Order and Destruction reaches a fever pitch. Overwhelm your opponents with the devastating force of arcane fire!

Arcane Fire is the sixth monthly Battle Pack installment of The Corruption Cycle, the first linked expansion series for Warhammer: Invasion, a card game of intense warfare, clever kingdom management, and epic questing. This 40-card pack contains 20 different never-before-seen cards designed to augment existing decks and add variety to the Warhammer: Invasion metagame.


Warhammer Invasion: The Deathmaster

Warhammer Invasion: The Deathmaster's Dance Battle Pack

[FFG WHC05]

The forces of Order have put up a valiant fight against the relentless spread of the Skaven hordes, but a new threat has arrived.

Warhammer Invasion: The Deathmaster's Dance is the fourth monthly Battle Pack installment of The Corruption Cycle, the first linked expansion series for the Warhammer: Invasion living card game.

This 40-card pack contains 20 never-before-seen cards designed to augment existing decks and add variety to the Warhammer: Invasion metagame, including a new leader for the Skaven with the deadly assassin Deathmaster Sniktch, as well as fearsome creatures like the Great Unclean One and the War Hydra. The forces of Order counter the assault with the Silver Helm Detachment, the Mountain Legion and the Vigilant Elector.


The Lord of the Rings Card Game: Road To Rivendell Adventure Pack

The Lord of the Rings Card Game: Road To Rivendell Adventure Pack

[FFG MEC10]

Having traversed the freezing snows and treacherous mountain pass of the Redhorn Gate, the heroes of Middle-earth continue their winding journey through the hills west of the Misty Mountains. But the way is long and perilous, and dangers await those sent to escort Arwen Und-miel along the Road to Rivendell.

Road to Rivendell is the thrilling second chapter of the Dwarrowdelf narrative arc. Ferocious enemies lie in wait throughout the high hills west of the Misty Mountains, ready to ambush the intrepid heroes, and players must shield Arwen from danger even as their heroes fight for their lives. Road to Rivendell introduces 60 new cards, including an all-new scenario, a new hero, three copies of each new player card, and an exciting new Ambush mechanic that changes how enemies engage with players.


A Game of Thrones Card Game: A Poisoned Spear Chapter Pack

A Game of Thrones Card Game: A Poisoned Spear Chapter Pack

[FFG GOT83]

Throughout the 'A Tale of Champions' cycle for A Game of Thrones: The Card Game, unique knights, lords, and ladies have assembled to observe the spectacles of battle and to use such assemblies to further their hidden agendas. Now the inevitable confrontations come to a head in the cycle's final Chapter Pack, A Poisoned Spear!

Its new cards continue to support the melee format's layered alliances and enmities, as well as the new Melee and Joust keywords. New characters, attachments, and a fantastic new location are certain to promote players' appreciation of the most notable and unique characters from George R.R. Martin's A Song of Ice and Fire.


Nexus Ops

Nexus Ops

[FFG VA80]

Nexus Ops is a board game of fierce sci-fi battles and fantastic alien creatures in which two to four players control factions of corporate troops and strange life forms on an alien moon. Players deploy troops from their home base to explore the landscape, mine resources, purchase troops, win battles, and fulfill missions, all in an attempt to gather enough power to claim the moon for themselves.

This new edition of this classic title features detailed plastic figures, stunning new art, a clarified rulebook, and a host of optional rules and variants. Race to the monolith in King of the Hill mode, face the peril of the deadly Vortex, or introduce a full set of alternate unit powers!

Nexus Ops includes:

Over 160 plastic figures 17 detailed terrain tiles Nearly 100 tokens and markers 90 cards Six dice One rulebook


Warhammer Invasion: City of Winter Battle Pack

Warhammer Invasion: City of Winter Battle Pack

[FFG WHC27]

No one is safe from the schemes the Dark Elves hatch in their City of Winter. With three copies each of 20 unique cards, half of which support the Dark Elves and their evil schemes, City of Winter is an invaluable Battle Pack for players looking to harness the Dark Elves and their fury. Additionally, all the factions gain exciting new tactics cards that can return to the deck after they are played. The fifth Battle Pack in The Capital Cycle for Warhammer: Invasion The Card Game, City of Winter presents dramatic new deck-building options for the Dark Elves and other factions with 60 new cards (3 copies each of 20 different cards).

This is not a stand-alone deck. A Warhammer: Invasion The Card Game core set is required to play.


Dust Tactics: Corps Officers

Dust Tactics: Corps Officers

[FFG DT033]

Fierce urban battles rage along the southern coast of Great Britain. In Southampton, Portsmouth, and Brighton, Allied soldiers battle Axis walkers in close combat. With the help of the Home Guard, these brave soldiers now fight to save their homeland, relying upon the guidance of their Corps Officers, who lead from the front lines!

This NCO Command Squad for Dust Tactics serves fearlessly with their heavy battle suits and high-tech weaponry. This powerful new squad provides tremendous flexibility in the heat of combat, calling in artillery strikes, repairing walkers, inspiring troops to tremendous feats, and healing injured soldiers. The Corps Officers are no slouches in combat, either. With their flamethrower, dual Victory MGs, and rocket punches, these soldiers can put a hurting on enemy squads or walkers, both.


Dust Tactics: Heavy Kommandotrupp

Dust Tactics: Heavy Kommandotrupp

[FFG DT032]

The streets of Southampton, Portsmouth, and Brighton rumble with cannon fire from the most devastating war machines Dust Tactics has ever seen. As the battles intensify, the Axis Heavy Kommandotrupp leads by example. Marching to the front lines in their protective battle suits, this NCO Command Squad withstands enemy small arms fire as it blasts at soldiers and walkers with its Fliegerfaust burst weapon and twin MG44.

In the chaos of battle, this powerful new squad provides clear direction for other troops. Calling in artillery strikes, repairing walkers and sending them back into battle, and boosting soldiers with powerful, untested chemicals, the Heavy Kommandotrupp provides armies tremendous new versatility.


Black Crusade - Hand of Corruption

Black Crusade - Hand of Corruption

[FFG BC03]

A windswept Imperial penal world silently orbits its dimming sun, perilously close to the dark influence of Chaos. To claim such a prize for the Ruinous Powers would bring great favour and glory to you and your fellow Heretics, and its substantial resources would help lay the foundation for your own Black Crusade. But welcoming this world into the roiling bosom of the Screaming Vortex will be no easy task, and the planet holds its own dangerous secrets. Can you bring the corrupting gifts of Chaos to this forgotten world?

Hand of Corruption is an adventure in three acts for Black Crusade! Presented in one comprehensive volume, Hand of Corruption is an epic story that takes you and your fellow Heretics from the swirling depths of the Screaming Vortex to the far reaches of the Calixis Sector, and then to a parched and windswept Imperial penal world called Saint Annard's Penance. With a host of challenges designed to appeal to a range of group types and play styles, Hand of Corruption offers ample opportunities for both savvy roleplaying and gruelling combat.

A copy of the Black Crusade Core Rulebook is needed to use this supplement.


The Lord of the Rings - The Card Game: The Redhorn Gate Adventure Pack

The Lord of the Rings - The Card Game: The Redhorn Gate Adventure Pack

[FFG MEC09]

Beginning the second cycle of Adventure Packs for The Lord of the Rings: The Card Game, The Redhorn Gate allows players to experience the thrills of a mountain voyage full of surprises. When some of Middle-earth's greatest heroes volunteer to escort Arwen to Rivendell, their pass through The Redhorn Gate begins an epic journey that will take them through bone-chilling snowstorms and hordes of enemies, into the twists and turns of the entire Dwarrowdelf cycle of Adventure Packs. With 60 new cards, including a new scenario and 3 copies of each new player card, The Redhorn Gate builds upon the encounter sets from the Khazad-d m Expansion to offer players exciting new challenges during an all-new narrative set in the Misty Mountains!


Cosmic Encounter: Cosmic Alliance Expansion

Cosmic Encounter: Cosmic Alliance Expansion

[FFG CE04]

Cosmic Alliance is the third expansion for Cosmic Encounter, and it brings 20 alien races, both original and classic, exploding onto your tabletop. Players will now stand petrified by the hideous Gorgon, be baffled by the puzzle of the Schizoid, and feel obsolete before the bionics of the Cyborg.

Cosmic Alliance also makes the Cosmos even bigger, adding another player as well as rules for large eight-player games (if you own all three expansions). Finally, Cosmic Alliance introduces a new variant team rules, which allow steadfast allies to dominate the Cosmos together!

Cosmic Alliance includes:

  • 20 Alien Sheets
  • 54 Cards, including
  • 1 Player Colony Marker
  • 5 Player Planets
  • 20 Plastic Ships
  • 38 Horde Tokens

    Note: This is not a complete game and requires the base game to play.


  • Warhammer Invasion: The Imperial Throne Battle Pack

    Warhammer Invasion: The Imperial Throne Battle Pack

    [FFG WHC28]

    The sixth and final Battle Pack in The Capital Cycle for Warhammer: Invasion The Card Game, The Imperial Throne puts the focus on the Old World's greatest nation with roughly half of the 60 new cards (3 copies each of 20 different cards) dedicated to the Empire of Man.

    The Empire of Man is the greatest nation of the Old World, spanning the continent from the southern Border Princes to snow-clad Kislev in the north, and The Imperial Throne reflects the nation's richness and diversity. Imperial players gain a new Hero, Fortification, and Capital Center, as well as other units and support cards. The Empire's allies and foes also receive new units and support cards, including explosive new support cards and a means of making targeted searches through their decks.


    Twilight Imperium: Rex - Final Days of an Empire

    Twilight Imperium: Rex - Final Days of an Empire

    [FFG TI06]

    Rex is a board game of negotiation, betrayal, and warfare in which three to six players take control of great interstellar civilizations, competing for dominance of the galaxy's capital city. Set 3,000 years before the events of Twilight Imperium, Rex tells the story of the last days of the Lazax Empire, while presenting players with compelling asymmetrical racial abilities and a myriad of opportunities for diplomacy and deception. Based on the celebrated mechanics of Dune, a classic board game, Rex is for 3-6 players.


    Dust Tactics: Allied Hero Pack

    Dust Tactics: Allied Hero Pack

    [FFG DT029]

    Though they each come from different backgrounds and though they each pursue their own methods, the famous warriors of the Allies Hero Pack all share a talent for wiping out Axis units. Action Jackson heads to war armored in a high-tech ASOCOM battle suit and equipped with two 60W Phaser Guns. The Priest prefers to operate up close and personal, where he's an expert with his dynamite, and Johnny One-Eye is the first Dust Tactics badass with the skill to prove it!


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